Launch

Launch a coin that pays to hold.

Pair it with ETH, dollars or a stock. Every trade pays your fee in that pair, split for good at launch. Holders are paid every round by bag × boost and claim whenever they like. You keep no cut, so nobody can say you're farming them.

01

Your coin

02

Pair it with

What your coin trades against, and what its holders and its raffle get paid in. Fixed at launch.

Paired with
03

Fee and split

The fee every trade pays, in your pair, and where it goes. Fixed at launch. Nobody keeps a cut, you included.

Trading fee3%

Higher pays holders more per trade but makes trading dearer. 3% is the usual pick; 1% suits a dollar or index pair.

To holders70%
every round, by bag × boost · at least 50%
To $YIELDY10%
the platform coin · 10% to 25%
Buyback & burn0%
buys your coin in its pool and burns it · 0% to 25%
To the raffle20%
the raffle every 4 hours, 60 / 30 / 10 · the rest
Every trade pays 3% in ETH
70% holders10% $YIELDY20% the raffle
04

How your holders climb

The boost multiplies a holder's share of every payout. Pick the top of the climb and how fast they get there. After it, every extra day held adds +1x, up to 10x.

Climb to
Speed
1x
2x
3x
4x
5x
6x
7x
8x
9x
10x
buy1h2h3h4h1d2d3d4d5d
The climb: +1x every hourThen +1x per extra day held0.1% of supply: +0.5x · sell or send any: back to 1x
05

Price and first buy

Starting value
Market cap at launch–

All 1B coins sit in the pool from this price up, like a curve that never migrates. The liquidity is locked forever.

First buy · same transaction, nobody gets in first
ETH
You getnothing